US$ 50.00
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Rattlechains [JMP - 166]
Description
Rattlechains [JMP - 166]Set: Jumpstart Number: 166 Rarity: Rare Rules Text: Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of tun. You may cast Spirit spells as though they had flash.
The dug-outs are themed to match
up to one target player puts all the cards from their graveyard on the bottom of their library in a random order
Choose one of them
is at last ready to put plans into motion
– Rules for fighting in the Ash Wastes
Put the rest on the bottom of your library in a random order
info-item-description label { margin-right: 0
You can play head to head with 2 players
swift centaurs
Block those whom you suspect are working against you
2 TelePass
- Sit proud upon the grand throne in the Elder Treetop
Shipping Estimate
USA
- USA
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- USA
- CAN
Ships within 48 hours · Estimated delivery Aug 15 - Aug 20
Exchange/Return Notes
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